HoustonDragna
DESIGN
Baton Rouge, LA HD © 2026 Est. 2015 · 11 yrs
01Brand systems & key art

Design

All design work
02Commercial, product & lifestyle

Photo

All photography
03Directed & edited in house

Video

All film work
StudioLive Series III SE launch hero film still Watch with sound
04About me

Hello there

My name is Houston. I design brand systems and then build the best content possible inside them. Key art, identity, layout, and the photography that goes with it.

11 years of it and counting, most recently at Fender, where I've taken work from a global software launch to trade show floors. I'm a photographer by trade and a working audio engineer, so a project can go a long way before I have to hand it off.

Whether it's a launch campaign or snapshots at my daughters' birthday party, I can't help but get invested in the craft. Every image, every layout, every bit of emotion deserves the same care.

I work with kindness, excellence, and a little fun along the way. If that sounds like your bag, let's talk.

Contact me
Houston Dragna
Houston Dragna
05Get in touch

Let's talk

Or just email me. Whichever is easier.

06Questions

Frequently
asked.

What do you do?

I work across brand design, photography, and video direction. In practice that means brand identity and design systems, campaign key art, product and lifestyle photography, launch films, and the packaging around them: social, retail, and e-commerce. On the largest projects I have run all of it as one pipeline rather than handing pieces to different teams.

Where do you work?

Anywhere the work is. I am available for global travel and regularly shoot on location, having produced campaigns across multiple cities for international launches. Studio, soundstage, LED volume wall, live venue, or client site. I am based in the United States and travel for the majority of projects.

Do you take on freelance and contract work?

Yes. Alongside in-house work I run an independent creative practice, taking on project-based engagements and ongoing retainers. That covers a single shoot or deliverable through to a full campaign built and delivered end to end.

What kinds of clients do you work with?

Most of my recent work has been with music gear and pro audio brands, where I have led global product launches end to end. The same approach carries into DTC, SaaS and software, and CPG: categories where a product has to be explained and made desirable at the same time. If it needs a coherent visual idea carried across film, photography, and design, it is in scope.

Do you handle a project end to end, or one piece of it?

Either. I have pitched a campaign, storyboarded it, directed the shoot, shot the stills, mixed the audio, and designed the collateral. I have also been brought in for a single lane, most often photography or direction. Whichever way a project is structured, I am comfortable owning one piece or the whole thing.

What is your turnaround?

It depends on scope, but I plan backwards from your launch date and agree on milestones before anything starts. Smaller projects usually move in days rather than weeks. For a multi-phase campaign, the schedule is built into the production plan up front so nothing lands late in the rollout.

How do we start?

Send me an email with what you are trying to make and when you need it. If it is a role, a job description is plenty. I will come back with questions, an honest read on fit, and what I would suggest as an approach.

Email me
Back to overview

Design

Brand identity, design systems, campaign key art, and launch creative. Eleven years of graphic design across Fender, PreSonus, and independent clients, working on global launches and available for travel. The work spans logo and identity systems, album art, packaging, social and campaign graphics, trade show environmental design, YouTube packaging, and e-commerce merchandising for global product launches.

Back to Your Heart album art for Novum Records, live recording setup with serif title lockup01
Dad Casual brand identity card showing logo and colour palette02
Jamie Benn hockey spec sports graphic with bold display type03
PreSonus Sphere social graphic stack showing layered campaign layouts04
PreSonus Studio 24c interface graphic with a motion swish treatment05
PreSonus AudioBox GO social graphic set with product and typography06
Fender Studio hero key art composition with layered background artwork07
Kota The Friend-She's Gone-Album Art-Houston Dragna08
Speculative PreSonus rebrand concept board with logo and identity system09
Studio One Pro 7.2 social carousel card with feature callouts10
Shoe podcast brand identity card with logo and type system11
PreSonus Eris speaker Amazon listing card with feature callouts12
Fender Studio campaign key art in 16x9 format13
Fender Quantum LT social carousel card with product and feature typography14
Key art for the Studio One Pro 7 launch featuring DJ Jazzy Jeff15
StudioLive Series III SE dealer infographic card explaining console features16
YouTube thumbnail for the Live from NAMM 2026 keynote with DJ Jazzy Jeff17
TuneCore YouTube thumbnail featuring Kota the Friend18
Fender Studio Pro 16x9 hero key art for the global launch19
Wildfire Made brand card in 16x9 format showing identity system20
Back to overview
Photo

Commercial, product, lifestyle, and portrait photography, shot and finished in house. US based and available worldwide, shooting from studio product tables to touring stages: campaign and lifestyle imagery, high-end transactional product shots, artist portraits, live music and event coverage, and on-location documentary work for national brands.

Back to overview
Case Studies

Three campaign breakdowns from Fender and PreSonus: a global software and hardware launch, the physical debut of a new brand identity at the NAMM Show, and a flagship console launch I pitched and directed end to end. Each covers the brief, the creative platform, the production, and what I personally owned across film, photography, sound, and design.

Fender Studio Pro and Quantum HD at the desk
All case studies
Fender Studio
Fender × PreSonus · Global Brand Launch · Case Study
Fender
Studio

Repositioning an icon of the stage as a powerhouse of the studio: the visual launch of Fender Studio Pro and the Quantum LT interfaces.

Role
Producer · Lighting · Photo · Mix
Scope
Film · Photo · Sound · Web · Retail
Product
Fender Studio Pro · Quantum LT
Fender Studio booth at NAMM 2026
All case studies
Fender StudioThe NAMM Show
Fender Studio · The NAMM Show 2026 · Case Study
NAMM
2026

The physical debut of a new brand identity. The first time Fender Studio met the industry face to face, on the floor in Anaheim.

Role
Producer · Photo · Design · Creative Lead
Scope
Previz · LED · Social · Photo · Print
Venue
Anaheim Convention Center · The NAMM Show
StudioLive Series III SE elevated family shot
All case studies
PreSonus
PreSonus · Global Product Launch · Case Study
StudioLive
Series III SE

Command every channel. Control every stage. The end-to-end launch of PreSonus' flagship digital console line.

Role
Acting Art Director
Scope
Film · Photo · Sound · Collateral · Web
Product
SE 16 · SE 24 · SE 32
Back to overview
Video

Brand film and campaign video, directed and produced in house from concept through final grade. Launch films, artist features, short-form social content, and technical demo work, including LED volume wall virtual production, traditional soundstage shoots, and documentary capture on location.

Most recent Fender Motion controllers launch hero film key art Watch with sound

Fender Motion Controllers – Launch Hero

Lighting DesignSet DesignProducerPhotographerKey Art

Selected films

Title / role / scope